Re: Some AI mod questions
Chad-
I think one of the best ways to understand how to mod the AI is to read the "readme.txt" files accompanied by an AI mod. Most of the authors in the TDM Mod put one in there. If nothing else, for a roadmap for what they tried and are still trying to accomplish. I know for my AI races, I tried to describe each change I made from version 1.00, etc. so that I could go back and fix something if it proved to be not beneficial to the AI. I think another thing to consider is that certain racial picks/planet preferences are going to do better depending on the type of game/galaxy you are playing. Similarly, some races really are not designed to be an aggresive combat race - like my Dra'kol. They are intended to stay true to their form similar to their distant cousins the Darloks, even though the intelligence system in SE4 will not give them any significant edge, they still poor most of their efforts into it. Anyway, do check out those readme's as I still learn a lot by reading what other fellow modders have done.
-TG
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