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Old April 9th, 2005, 02:05 PM
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Slick Slick is offline
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Default Re: Star Destroying Tips

From the FAQ:
Sorry about the formatting. It got screwed up when the forum ubb software was changed. I'm fixing it for the next FAQ update.


9.6.7 Here's a chart of nebula and other sytems with their effects:

Note that these are all full system types and the effects apply to all sectors in that system. Pic names included so you can check out actual graphics.

Code:
System Cloak Lvl Other Pic (pictures\systems) 
-
Purple Nebula 3 storm1.bmp
-
Bluish Nebula 3 -5000 to all shields. storm2.bmp
-
Orange Nebula 3 storm3.bmp
-
Green Nebula 4 storm4.bmp
-
Red Nebula 5 storm5.bmp
-
Purple & Blue 3 -5000 to all shields nebulae1.bmp
Nebula
-
Blue & Green 3 -5000 to all shields. nebulae2.bmp
Nebula
-
Red & Purple 3 -5000 to all shields. nebulae3.bmp
Nebula
-
Red & Green 3 -5000 to all shields. nebulae4.bmp
Nebula
-
Red Blob 3 -5000 to all shields. nebulae5.bmp
Nebula
-
Comet Eye Candy. Comet1.bmp, comet2.bmp
-
Core Fragment Eye Candy. corefragment1.bmp
-
Green Giant Eye Candy. greengiant1.bmp
-
Nova -5000 to all shields. nova.bmp
-
Organic Infestation Eye Candy plant1.bmp, plant2.bmp
-
-Red Giant Eye Candy. redgiant1.bmp,
- redgiant2.bmp
-
Spatial Rupture Ships move 2 sectors randomly, rupture1.bmp,
- -5000 to all shields. rupture2.bmp
-
Burnt Out Star Eye Candy. BurntOut1.bmp
-
Black Hole Ships move 2 sectors to center Blackhole.bmp,
- each turn, ships at center get blackhole2.bmp
- 5000 damage, -5000 to all
- shields, damaging warp points.
-
Star Forming Eye Candy. StarForming1.bmp,
- StarForming2.bmp,
- StarForming3.bmp,
- StarForming4.bmp

9.6.8 Here's a chart of the sector storms and their effects:

There are 4 kinds of sector storms. All are equally likely. It appears that color is random and effects can be determined by the description.

Code:
Storm Description Effect 

Turbulence causes damage to space vehicles. 200 Damage to ships entering sector.
-
This storm is opaque to most scanners. Cloak Level 3.
-
There is heavy radiation causing combat -50% to attack.
sensor interference.
-
Ion radiation renders all shields useless. -5000 to all shields.

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