Re: Cheaters v1.2
Ok, it still stops you from using more than total number of points allowed, but you can reduce individual stats below or above their normal limits, interesting.
The current stats you have there in v1.2 aren't for a 200o point race. You have another 550 points you can use. That's enough for 120% in research, or to bring the ground combat back up if you want to make the Cheaters use troops.
Also, you've got the Opt 1, Opt 2 and Opt 3 settings all the same. So in a 3000 or 5000 point game you are leaving a lot of points on the table. You could raise a lot of your stats in the opt 2 and 3 charateristics, or throw in some advanced racial traits there.
Your choice to lower the mining rate might be a mistake. With such a high construction rate it seems like it would be quite easy for the AI to spend itself broke. Of course if you play with bonuses that won't be as much of a problem.
Geoschmo
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