Hi!
I just put out v7.31, which has some very minor changes. Incidentally - I have not done this previously - I just realized it would be better (confusion-wise) if I put the name of the version in the filename, so it displays in the mod preferences screen, and people don't accidentally overwrite an older version that they are using for a current game. Therefore, the latest file name is "Recruitable Rebalance 731.dm"
If you downloaded it before I changed the filename (it appears exactly 1 person did), please download it again

Sorry!
v7.31:
Ulm Black Plate units increased to 14g (to better reflect their runic armor and sealed helmets).
Ulm Black Knight / Templar increased +5g (same reason) to 70 and 100g.
Ulm Guardian increased +2g (same reason).
Longbow / Man elite longbow gain +1gcost (to 13g) since AP longbows are super good. I may change them back to non-AP eventually, depending on feedback.
Tien Chi Celestial Masters changed back from 2 air to 2 water. I had changed them to better enable casting of national spells (fly and celestial soldiers) but with Zen's magic mod, the change is not needed, and it prevented them from casting acid spells.
Slightly reduced Celestial Master price (250g S&A, 240g normal)