Hey AC,
sorry to bother again, but i cant seem to find the point-defense-phasers you mention. Im playing the Cardassian, the only think against fighters i can see are the standart PDC-Cannons with their weak damage. What do i have to research ?
Secondly i think i found another bug which is quite annoying as well. Here it goes. Each shield saps a bit of damage and created shield energy from hit. While a lvl 1 shield saps 10 damage per hit, a lvl 3 saps 15 damage.
Now the average lvl 5 weapon does like 55 damage. Now, if a player has a ship with 300 kT size, he can easily mount 3 of those shields. Now given he ONLY has lvl 3 shields, EACH hit will be reduced by 3*15 damage. -> 55-45 = 10. This means a single hit will now do 10 damage. Its a little few i think
Now to exploit this, imagine a players put 4 of those shields on his ship. Now he will be invincible. Since even the best beam weapons only offer 55 damage (mounted 120% = 66-70), it is easily possible to create ships or bases which can not be hurt by those weapons.
You should consider SERIOUSLY lowering the "shield-generation-from-damage" ability on shields.
I hope i aint talking crap here, but i think several of those abilites DO stack, which is the problem. If they dont, forgot by point.
Ty.