View Single Post
  #963  
Old April 15th, 2005, 09:08 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: The Star Trek Mod - 1.9.1.2 Update Released

This isn't so much a bug as exactly how leaky shield systems are meant to work. Of course, STM shields aren't the typical brand of leaky shields, but they still have the shields from damage feature. The shields are added after the damage is done to the hull. Unless you have very high hit point per component armor (such as 150 points), some components will be damaged with each shot that hits the hull. Then, the next shot will have to go through the shields.

Typically, high damage per shot weapons are the most useful in a leaky shield system, especially when larger ships come into the fray.

Any weapon that skips armor will prevent the shields from damage ability from triggering. This includes stock game null space projectors and shard cannons.

More information on leaky shields can be found in SEIV Modding 101.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote