Re: Subjugation Tech
I notice that you have entered a non-zero value for the second value of the "Change Population Happiness - System" ability. I was about to post that this will not work in a system with any positive happiness modifiers because the game always chooses the "best" available modifier but I didn't know there was any ability to set different ability numbers like the movement generation ability. There is nothing in abilities.txt about this second value. Have you checked if this works when a UPC is in the system? If it does, this is an important change in the way this ability works and needs to be added to abilities.txt so people know it's there!
As for the apparent limits on how far it drops, there is a clear "amount of change per turn" limit in the happiness types. It might be that there is a typo or omission in the hard code somewhere that doesn't re-adjust this limit for facilities but only accounts for external events. So, it keeps comparing the value to the original value rather than what it has been changed to? Hmm.
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