Re: Cheaters AI Race
I tried negative values for a few of the traits, but they didn't work. I assumed it didn't work for any of them. As for the v1.2 general file, I must have miscalculated the number of racial points required (since you can't set them manually)
v1.3 fixes some of the maintenance and construction problems. And I think they use all available points. Ships with all the tiny components on them cost a lot and were draining the empire's minerals supply. Except for the kamikazes, they're actually inferior to most other middle-to-late-game warships one-on-one. They are tough in fleets though.
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