Quote:
Molog said:
Does everything have to be useful?
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Yes! If something is never useful, it has no reason to exist, as it detracts from the game (like rotten sea-slug entrails at a salad bar). More importantly, if something
was never historically useful, it would never have existed (or been remembered). Slings, shortbows, axes, and militia were not deployed for centuries because they were useless (that's a double-negative, meaning "they were deployed because they were useful") - so if a game makes them seem useless, something's wrong!