Thread: earthquake?
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Old April 17th, 2005, 06:34 AM
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Default Re: earthquake?

Quote:
izaqyos said:
Let me clarify what I meant.
first I rarely use communicants as they tend to die too easily for various reasons (among which is fatigue).
I agree that stone skin would be a good protection for them and for the rare scenarios when I use communicants it would serve well.

I usually deploy squads of "real" mages, mainly theurg acolytes and theurgs.
In this scenario each mages that had cast communion slave tend to ignore his (spells) scripts and altogether stop casting spells.
Not to mention that it takes two turns to get them protected in this way. While it takes one to cast earthquake.
Oh, that's right; I was forgetting the turn to cast Communion Master. Body Ethereal or killing the caster would be your only hopes, then... though casters that are adjacent to melee units (like dragonflies or imps) tend to ignore their script in favor of self-preservation, so a single lifelong-protection scout should be able defend an army from a lone Earthquake caster.
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