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Old April 18th, 2005, 11:54 AM
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Graeme Dice Graeme Dice is offline
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Default Re: Conceptual Balance Series (Mod)

Quote:
The_Tauren13 said:
How is getting 2 per turn with just about any mage, even a common indy mage (druid), slow?
Mostly because you are getting only two per turn, instead of a minimum of 4 points of research.

Quote:
2 ogres per one gem isnt 'huge', and nature isnt any more valuable than any other gem type.
Two ogres are hardly a significant force. You'll need to spend 30 gems or more before you have a force that's anywhere near dangerous, and that will fall to a single battlefield spell.

Quote:
What do you mean by 'slow'? They have 2/12 movement, so you cant mean that.
They can't be made to fly. As such, they are slow on the strategic map.

Quote:
... and they cant be banished and arent susceptable to solar brilliance and other undead killing type things.
Yet they are still just as susceptible to all other mass killing spells. They also don't come in groups of thousands, unlike undead.
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