(Yes, I'm going to continue bumping this thread with updates)
OK, progress. Components.txt- almost finished, just need the decoys. Facilites.txt- finished. techareas.txt- finished. airesearch default.txt-finished.
I also modded the Happyness types a bit, made neutral into Xenophobic and added a seperate Neutral type. Also changed the defaultstratagies.txt to make a little more sense (ex: why the **** is the secondary stratagy for Maximum range.. POINT BLANK?

)
I also found a little problem with the family numbers. See, every time I've added a new item, I just stick 999 on the end. But SE4 doesn't like it when that number goes over 65535; it barfs saying "unable to load components.txt" without giving a specific error. Very aggrivating to track down, that.
I should have a beta Version of this mod up later.
Phoenix-D