Thread: Babylon 5 Mod
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Old April 18th, 2005, 11:55 PM
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Default Re: B5 MOD General

Limiting engine choices would in my opinion be a very bad move. QNP is a great system to keep around. It allows the player to choose how to use ship hulls, rather than being forced into arbitrary predefined roles. Also, it immediately creates balance between larger and smaller ship sizes by making all ships require about the same percentage of hull space devoted to engines to get he same movement rate.
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