Heh, I wanted the strategical advantage of moving first, hence I didn't try to break siege. Besides, jeffr could have reinforced his army if I had broken siege.
The skeletons were just a fall-back plan, sorry to have killed your machine

I couldn't watch the battle through myself, as relief-casting seems to be too much for even my machine to handle when there are a couple thousand dudes on the battlefield. Apparently my counter-charmer got the AD back, or else CU is running some version other than 2.15 and I never lost it in the first place...
What I don't get is how could my mummy have lost a magic duel... He had astral 2 base, a skullcap, 8 communion slaves, power of the spheres cast, for a total of S7. Against your S2 guys he should have either won or both should have died (1/36 chance); however, the second duel killed my guy yet yours lived! Is magic duel still bugged as all hell?
You, too, would have benefited from securing a retreat, if you guys don't mind me sounding like a broken record... 10 of your mages survived the battle as did 14 centaurs or some such!