Quote:
Saber Cherry: If something is never useful, it has no reason to exist, as it detracts from the game
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I'm going to disagree with this statement. It's entirely appropriate if some things are the worst thing. In fact, some things pretty much
must be the worst thing unless everything is the same.
Slingers being kind of crappy doesn't make the game worse, it makes it better. Imagine if it was seriously a good idea to just build whatever any particular province happened to make... where would the strategy go?
As is, the fact that the special units are pretty special when compared to many other units means that there are provinces worth fighting for. And the fact that some units are pretty sucky makes other provinces hard to defend. And since some of those hard to reach places also happen to spawn in provinces known for magic site richness - the fact that they are hard to defend really matters a lot.
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I am in favor of making the Arbalester really good, in the same way that the Longbowman is really good, because Ulm is getting kicked in the crotch on mages because its infantry is supposed to be good. So damnit, that infantry should be really good.
But independent infantry? Can anyone tell me a single good reason why all of that should be worth buying?
-Frank