Quote:
Graeme Dice said:
Quote:
ioticus said:
But if I see the the tower defense decreasing every turn how could the spell possibly be working?
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Without complete information, it's impossible to determine whether the behaviour you are seeing is a bug, or is the normal behaviour.
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One commander with 10 strength besieging, one commander with 10 strength defending, defence sticking at 0 after multiple castings of Arcane Masonry; that looks clear enough to me.
In the case of Iron Walls: one commander with 10 strength and one troop with 1 strength and a 50 siege bonus, one commander with 10 strength defending: watchtower is broken in a single turn, while it should have had 250 defence points (the same happens for forts with a higher defence too).