Re: Mod interest check
Status update:
Since Moveplayer doesn't work, I went with my backup Hyperspace system. The original idea was that you'd drop a component, which would "open a portal" (move you to a exit outside the main system map).
Now you fly to a hyperspace point. But you have to have a hyperdrive or hyper intiator on board; if you don't, you'll be destroyed. The difference between the two is the Initator only has one charge, and then POOF, its gone.
Hyperspace itself has been completely implimented. It has two modes- one is like normal travel except the warp points are closer together, and thus faster to get to. The second is MUCH faster- it consists of 5 hyperspace systems with exits to every system in the quadrent. But its also very very dangerous.
I'll post some screenshots when I get the graphics done.
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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