Thread: ReDesign Mod
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Old April 30th, 2005, 05:54 PM
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Default Re: ReDesign Mod

Sorry, but I have to ask.....

Did you do anything outside the Tech Area file? (Please note I simply looked into the actual files, haven't played it yet)

And why do you use the stock dividers of Applied Science/Theoretical Science/Weapon Technology? Make Tech Types based on the theoretical starting techs, i.e. "Advanced Astrophysics", "Military Sciences", "Chemistry" and so on.

In Capship (here he goes again with his beloved Capship) I created many tech types, including "Capital Ship Research", "Xeno-Archaeology", "Engineering", "Ship Construction" (I split up the Ship Construction tech area into about six or so projects), "Advanced Paraphysics" and so on. It gives the research screen a more orderly look in my eyes.
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