Re: MP Game - Try Something New
Heh. Is that what happened? It didn't really affect me much; certainly none of my wishers died, and I didn't notice losing anyone else significant - not even my "normal" mages who all had 20 HPs because of GoH, nor my farms, most of which had 36 HPs.
Had you wished for Power on your mages, the one that grants like +10 to each stat, and lots of extra HPs? First thing I ever do, just to protect the investment. Then Twiceborn after the first wish for magic power, so as long as they die in friendly territory they come back once.
And, I was empowering pretty beefy mages to begin with - Golems, Ether Lords, Wight Mage (reborn) pretender, the Aboleth hero, a few Stargazers. So nothing under a base 25 or 27 HPs.
Heh. Armageddoning yourself out of the running.... I had wondered what you'd done that you felt you'd thrown the game, couldn't think of anything much unless maybe you'd blown your astral gems & didn't have a big income.
Good game - I'm pretty sure I was going to win against you (bigger gem income, bigger commanders (lots of GoHed / healed tartarians, ice devils, most of the archdevils, empowered Juggernauts, Abominations, and Tarrasque that could self-buff almost every major spell) but figured it'd be a long grind.
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Wormwood and wine, and the bitter taste of ashes.
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