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Old May 6th, 2005, 07:37 PM

Jurri Jurri is offline
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Default Re: New Map for Dom2 : Land of Shahrivar

Ah, right, if it's a special site it shouldn't be split... but then, should it be impassable if there's a magic site in the forest? Anyway, the problem I was having was that the impassable borders are not distinctive enough from the passable borders, not the forest. The darkening isn't quite enough to make it easily noticed. All IMO of course, might be just my monitor settings being wonky.

About the land types: I figured it was something with the villages. However, consider the following provinces:
#24, #53, #11: There's a village yet it isn't farm lands
#52: There's forest and mountains yet it is a plains; #56 has the same and is mountains
#55 and #17 look very much alike yet one is waste and the other is plains

Just particular examples, ther might be more... Now that I think about it more throughly my problem is probably that I like to zoom out quite a bit from the map default and thus the details that apprently hold the province type information (the wheat bundles, villages) are not very distinctive. Perhaps they could be bigger or better yet some other method of discerning between plains and waste to be developed.

I wonder when I became such a nit-picker, don't mind me... It's so beautiful a map that we should round up a server and play the scenario to test it out!
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