Re: Tech Council
As a suggestion, why not attempt to follow guidlines similar to what they did for the TDM-Modpack, restrict the mod to modifing the various data files so that any changes could be used by existing AI's with no modifications to the AI files. Work at things like balancing weapon damage/size/and research cost so that some weapons are not used so extensivly, and others that are seldom used gain popularity; adjustist the facilities so that the temporal shipyards are treated as an upgrade to to normal shipsyards, modify the output of extraction facilities and monoliths so they will actually get used by the AI, etc...
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