quote:
Originally posted by Phoenix-D:
Err, crud. I'm wanting to move Mine Sweepers into a seperate tech area. But when the AI hits mines, it will research mines.. and not get the sweepers!
Guess I better fudge. I suppose to easiest- abet a bit confusing for a human player- would be to switch the names. Or call it Mines and Explosive Mines..
Phoenix-D
Try it and see if it works. I've put sweepers in a seperate (cheaper) tech field in my personal mod. I've setup all the AIs to research it fairly early so I'm not sure if they would respond properly when hitting mines or not, but they do build sweepers. You can just set it up and then start a game and look to see if the AI assumes that "mines" are what it has to research or if it looks up what it needs to get sweepers.