Re: Suggestions for Space Empires V
If you have played Starfury you have seen the new component system. And yes, it does allow essentially 'unlimited' levels of components without having to write out an entry for each one. It also allows component abilities based on more than one tech field, meaning you can have very complex situations such as missiles advancing in damage from warhead/explosives tech, advancing in speed from propulsion tech, and advancing in damage resistance from armor tech.
As for ship sizes, we seem to be stuck with the fixed sizes. Hopefully we can still persuade MM to use some sort of 'Quasi-newtonian' propulsion system so that there will be a logical relationship between ship size, engines installed, and performance. We shall see.
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