Re: Realtime or turnbased tactical combat?
	
			 
             
			
		
		
		
		I was concerned a good while ago about this awesome game series going to a RTS hybrid too. Let's face it, there are a ton of other RTS games out there... What I liked about the SE series is the fact that it still was a turn-based game. Very few these days, and none anywhere near as mod-able or good. 
In fact, I was so concerned, I e-mailed support at Shrapnel, and Aaron himself e-mailed me back with a line asking "What's wrong with RTS?" So, I told him. 
 
Hoping this game and series doesn't fly the way of MOO. 
From what I see it looks good, and seems as deep, with the controls needed to be a TBG-hybrid. I'll wait until I see some solid reviews from those who like TBG's before buying... 
-ZtG 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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