Re: Most bang-for-the-buck hard code changes
My suggetion would be for more vehicle types. Have 99 ship vehicle types, and many fighter/base/sat/troop/weap plat types. What the hech start with 99 for each.
Components are specified for a vehicle type and by having many more vehicle types we can make vehicle sized specific components. Imagine being able to have cruiser sized engines, life support, bridges, weapons, armor, shield generators versus dreadnaught sized components.
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