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Suicide Junkie said:
What in particular is happening? During weapons fire, perhaps?
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Seems to happen on or about the third turn of combat and only in big battles (several dozen or hundreds of ships).
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There are some known sticking points, such as:
- If a ship tries to fire a beam weapon against a target in the same square (such as a missile, or a ram-survivor) then there will be an invalid floating point operation (Probably related to a div by zero, when trying to figure out which direction the beam should be drawn travelling in)
But that only affects combat replays, and if you look away from the ship as it happens, the animation dosen't get drawn and there is no crash.
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Yeah, it's not replays. I never watch replays.