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Old May 16th, 2005, 12:03 AM
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Default Re: Another odd gameplay problem

Quote:
Grandpa Kim said:
Of course, I checked all those things. This has occurred launching my first colonizer to a known system (could be my second or third launch of the game). My first colonizer finds a system with a good planet, but I usually send it farther along to the next warp point and send my next available colonizer to the candidate planet instead. That's when the pathing lines don't show up... in either system. I don't know why, but one guess has to do with the order the systems were created in map generation.
I can't see the order the systems were laid down as being a factor. Sorry if I'm stating things you feel are obvious, but I've seen this a lot and it's always had an explanation that I remember, although it's not always an obvious explanation. I've seen it a lot using Fyron's Quadrant mod or something like it that has modified warp points. In that case what it seems to be is that there are warp points that are odd in some way, but don't actually have real damage. The game seems to confuse these with damaging warp points and doesn't show the pathing.
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