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Old May 16th, 2005, 07:21 PM
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Default Re: On Psychic Tech and Gameplay Balance

Kevin_Raven said:
"Thanks for the quick replies
*SNIP*

Now, clearly, my ships are ahead as far as accuracy/evasiveness. However, my opponents _never_ seem to be able to hit my ships (practically, they have damaged a few of my ships on maybe 3 occasions). Shouldn't the enemy ships be hitting at least a little bit more often? also, is this a balance issue?"


Not that I can see. Better planning and research on your part appears to be the cause your ships are winning. I've played against people without racial techs whose ships were unhitable, because of the racial characteristics they took. I just happens sometimes.

[EDIT]
About the combat replay. Everyone should see the same thing -- ships fireing, getting hit, blowing up, and the like. If the beams and seekers don't appear, it could be some missing files in the game install, caused by some botched mod. If thats the case, its possible they'd get an error message from time to time.
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