Just looking more closely at the Golem but the basic attack is very low which seems to make the golem a bit weak imho.
You have 8/8 Base Attack/Defense while the devil has 18/16 Base Attack/Defense and a Bane Lord 14/14.
Herald lance gives +1 to attack, burning pearl +4 and ring of warrior +5.
So you can get a maximum attack value of +10 and get a 18 attack with the herald lance then.
A standard blood thorn,lucky coin,quickness,-1 def armor bane lord has then 19 defence, such a devil 21 defence.
The attack calculator says 18 attack vs. 19 defence there is
a 35,9% chance for hitting and this chance is halfed because of the luck effect.
The Banelord/Devil otoh almost always hits the golem and fatigues him through lifedraining.
Furthermore if you teleport the golem in you are the attacker, hence the first 2 strikes normally go to the defending Bane lord/Devil and they normally fatigue the Golem quite a bit , as a side effect lowering his attack value.
2nd side effect is that the golem can't buff probably.
So in theory the golem should suck vs. even a lousy banelord.
I am curious now and will test this tomorrow
