Re: How to use Golems?
A few clarifications: When I mentioned the Charcoal Shield it was intended for False Horror/Undead Spammer reactionary force. Which tends to be more of an issue in the timeframe I suggested earlier (20-35).
Also late in the game the golems are good for Immortal Duty, from Vampires to Demi-liches in particular are easy to kill with Golem attacks.
For Banelord Duty, the setup that Boron suggested works fine. Of course Banelords can be equipped with items that will defeat golems. But on the flip side, you only need one item to turn the tide on the Banelord/Wraithlord attack force which happens to be a Wraith Crown (for it's Undead Horde ability for chaff).
Usually you can use one Golem with a Wraith Crown and suppliment it's astral to teleport with a Crystal Coin along with normal equipment then 2+ equipped to kill whatever it is you happen to be needing to kill.
I have found that in this particular scenario, it's rare that someone will be prepared to fight against a decent construct army, as most people rely heavily on Mechanical Men and Living Statues for construct support.
Re: Boosters.
When I said Boosters I ment from other (pretender, Indy mages, or Summons). When something can craft it's own booster (like Mystics with Starshine Skullcaps or Crystal Coins) to cast a spell I put it in the 'easy' category.
Also considering that at max, a Mystic will need 10 Earth/10 Astral (even on those Mystics who only get 1 Earth) to create golems, it's much more likely.
I also believe that starspawns are split Randoms like S&A Celestial Masters. 1 Elemental 1 Sorcery. I'm not 100% certain but I believe so.
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