
May 18th, 2005, 03:54 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: Realtime or turnbased tactical combat?
The name "Fixed fire charge" dosen't sound right.
"Delayed Fire" perhaps.
But the mechanics as described would apply to a missile weapon which must lock onto a target in range before it can fire.
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