Quote:
Huzurdaddi said:
In short you are wrong. As I explained blood hunting converts gold into gems. Now it costs more gold to buy a blood slave.
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Well, yes, but that doesn't change the fact that with a rich world blood nations can get blood slaves faster. More initial capital and more income means that more provinces can be hunted earlier, as the necessary mages can be recruited at a higher frequency than normal. Also, the labs and the castles are relatively cheaper so mage-production can be further enhanced (for those nations with non-capital-only hunters) Now consider a non-blood nation. It won't see a significant increase in gem income, since money doesn't translate into gems other than in the form of site-searchers, and usually the amount of these used won't differ much no matter the richness setting. And it isn't a function of research either.
Now, at an early point of the game the value of gems and slaves start to soar. In a rich world even faster, since research is faster. (This is because more money equates to more forts and hence more mages.) Thus blood nations gain a significant advantage with regards to magic in a rich world.
Well, that wasn't a particularly clear explanation, but I hope it conveys my point. In any case it's just my opinion and by no means will I be saying how you should play the game, please don't be offended.