EDIT:This post has become obsolete. It was based on a misunderstanding of mine
Quote:
Alneyan said:
The Blood Thorn [...] became a 0 damage no strength added weapon... in other words, it isn't a weapon any longer.
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What is the reasoning behind 0 damage? I think it is quite clever to prevent strength from being added to the damage of a lifedrain weapon, but where is the problem with some base damage for the blood thorn? How could, e.g. a 1-damage no strength life draining weapon be abused? I can hardly imagine that a quickened Nataraja with 4 of those modified blood thorns would be any remote choice. So having some minor damage score might yield more choice for players...
Or is the drained fatigue independent from the damage score?
(How about turning the blood thorn into throwing knife (ammo:1, range str, damage 10,...) to explain the lack of strength? Is that possible mod-wise?)