Re: Weapons: cursed vs. cursed
I believe the problem here is only semantics: the curse ability increases odds of picking up afflictions, while a cursed item is one that cannot be dropped, traded... Dominions uses both terms, so that can be quite confusing. I believe the cursed items are far more common than items giving the curse ability: the Champion's Trident, all the Eyes and Hearts, the Slave Collar... belong to the second category.
I do not believe either curse can be added in via a mod, but don't quote me on that.
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