quote:
Go Vaxin! Go Vaxin! Rah, Rah, RAH!!!
Okay, that's the spirit !
quote:
Come on EEEvil, get back up and into the game!!!
(any observations why they are getting thier collective butt kicked so bad??)
They are in a corner between the Vikings and myself and cannot break through. Some of the current designs are not good: too many weapons that leave no room for combat sensors, they are loosing the fight, because they just don't hit. Also they are the only race that don't have all Colonization tech, so they are not getting the max out the systems they control. I can send you a savegame, so that you can look at it yourself, if you want.
turn 80 standings:
me 6th: 114 tech / 50 planets / 657 units / 37 ships / 0 bases
Vikings 3rd: 188/64/1575/63/6 ; 6 fleets 13/2/2/1/1/1
EEEvil 8th: 153/14/1432/7/0 ; 1 fleet 3
Orks 2nd: 173/43/1748/90/12 ; 4 fleets 11/1/1/1
Aquilaeian 4th: 169/30/721/29/3 ; 2 fleet 14/1
Vaxin 1st: 176/78/273/58/8 ; 5 fleets 12/5/3/1/1
Minbari 7th: 183/76/21/14/9 ; 1 fleet 4
Cephalopeia 5th: 171/39/1208/43/1 ; 6 fleets 8/6/4/1/1/1
politics:
me: non-aggression with everyone except Vaxin who refuse my peace offerings (they are brotherly, but still want war)
Vikings: war with EEEvil, Vaxin & Minbari, partner with Aquilaeian, trade with Orks, none with Cephalopeia
EEEvil: none with Minbari
Orks: war with Aquilaeian & Cephalopeia, none with Vaxin
Aquilaeian: T&R with Vaxin, none with Minbari, trade with Cephalopeia
Vaxin: partner with Minbari & Cephalopeia
Minbari: war with Cephalopeia
Rollo