Re: Ermor on Faerun
You can also do it thru map and/or mod. Ive built huge gods for AI's. Things not allowed in the game to be used as gods. Also given them spell boosts, extra castles, extra starting units, magic items, additional sites. Providing allied AI's can help also. I have a WEvsTHEM scenario where Ermor, Rlyeh, and Atlantis all start with sibling gods who are allied. All by commands added to the .map file
Anything you feel makes the AI weak can be fixed for one game.
Gandalf Parker
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