
May 28th, 2005, 06:50 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
|
|
Re: The Star Trek Mod - 1.9.1.2 Update Released
Quote:
Star Trek Mod v1.9.1.7
1. Changed All Hand Weapons should now share the same Family Number
2. Changed All Rifles should now share the same Family Number
3. Changed Abbravation for Laser Mount (LasM) to LBM
4. Changed Resource costs for Engineering I - III
5. Changed Resource costs for Damage Control I - III
6. Changed Resource costs for Ram Scoop I - III
Star Trek Mod v1.9.1.6
1. Changed Most ships now only require 1 Life Support (Say for the Borg and Dreadnoughts or larger)
2. Changed Borg ships, because of their size, require more crew and life support components
3. Changed Lowered KT size of Federation Frigate from 300 to 280
4. Changed Increased KT size of Federation Heavy Escort from 240 to 250
5. Changed Increased KT size of Federation Destroyer from 350 to 360
6. Changed Increased KT size of Federation Light Cruiser from 400 to 420
7. Changed Increased KT size of Ferengi Destroyer from 350 to 360
8. Changed Name of Shuttle Type V to Shuttle V.
9. Changed Lowered Combat To Hit Offense Plus and Combat To Hit Defense Plus abilities for all fighters
10. Changed Lowered Combat to Hit Defense Plus for Shuttles I - V
11. Changed Reorganized the vehicle Size file.
12. Changed Troop KT Size (SM-12,MD-18,LG-23)
Star Trek Mod v1.9.1.5
1. Added Cargo Nitch (1kt cargo, 1kt Tonnage)
2. Changed Location of SIF in component list
3. Changed Lowered Shield Generation From Damage for all shields from 10 to 5 (Bio - 6)
4. Changed Lowered Shield Generation From Damage for Crystalline Armor I - V (2,2,2,3,3)
5. Changed Emissive Armor values for Crystalline Armor I - V (5,8,10,12.14)
6. Changed (SSM) Small Satellite Mount description
7. Changed (SSM) Small Satellite Range bonus from 2 to 1
8. Changed Added Borg Drone Deflector
9. Changed Tonnage Space Taken for Small Shield Generator I - III to 5
10 Changed Personal Shield Generator Family number from 507 to 515
Star Trek Mod v1.9.1.4
1. Added Deflector Dish - a zero cost item that reduces maintenance cost by 2%
2. Changed Supply Storage amounts for all Warp Engine Type Components
3. Changed Flux Pod I - V will no longer be allowed for bases
5. Added Bussard Collector IV - X
6. Changed Bussard Collector I - X is no longer be allowed for bases
7. Changed Bussard Collector I - X tech requirement from Propulsion to Warp Technology
8. Changed Ram Scoop I - III is no longer be allowed for bases
9. Changed Ram Scoop I - III Family number to 514 (Can now be stacked with Bussard Collectors)
10. Changed Anti Matter Pod I - V is no longer be allowed for bases
Star Trek Mod v1.9.1.3
1. Changed Removed AI Tag 02 Description from Captains.
2. Fixed Multiplex Tracking (6) Roman Numeral is now correct
3. Changed Description of Warrior Trait to include "Not Intended For PBW Games."
4. Changed Description of Pirate Colony Tech to include "Not Intended For PBW Games"
5. Added AI Tag 02 to Pirate Captain I - II (Tells the AI to add to ship designs)
6. Changed Removed Repair ability from Engineering I - III (Was redundant)
7. Changed Changed Maintenance Reduction costs for Engineering I - III (8%,13%,18%)
8. Changed Changed Engineering I tech requirement to Ship Construction I (Available from start of game)
9. Changed Reduced Maintenance Costs from Replicator I - III (2% now)
10. Changed Replicator I - III now generate 300/400/500 in supplies each turn
|
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
|