Thread: Babylon 5 Mod
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Old May 28th, 2005, 09:01 PM
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Default Re: B5 MOD General

Quote:
Imperator Fyron said:
I am not seeing any simplification of the armor in the version of you work that I have on SEnet. Is this a more recent, as of yet unreleased change?
Really? I dropped the "manufacturing" tech and left in engineering and physics, so you should have just armor size and number (heavy 0, light 4, etc).

I downloaded everything over again and that is the way it is working for me.

I probably should take a couple of hours and put together a "clean" version of the mod in toto. Next rainy day, that is what I will do.

In the meantime, here is the latest components and techarea, just to be sure. Some may note that this components file includes ancients components, unlike the last version. I am still tweaking these to make Ancients work (though not as player races, as they will have no research and start with all of their techs, hulls, components, and facilities).
Attached Files
File Type: zip 356327-components.zip (348.2 KB, 196 views)
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