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Ed Kolis said:
Impulse Engine II says it generates 4 bonus combat movement "point", not "points".
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Thanks.
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One thing I don't like about the new propulsion system is you always have to add the same engines to your ships - there's no strategic tradeoffs, it's just "add the highest tech engines"... 
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The propulsion system has not been changed. It is as it has always been. Warp Technology is just that, a warp core with nacelles. The better the warp technology the higher the speed. There is a trade off, you can go faster with a warp X engine but you will consum your supplies at a higher rate than you would if you went at top speed with a warp V engine.
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The "Romulan Ship Capture" tech description says "Technology used to defend against boarding parties" - but it actually gives boarding parties...
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Thanks, will check this out.
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The Borg ship size "TacticalCube" should have a space in it.
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Great catch. Thanks.
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"Romulan" needs to be pluralized in the ability description of the Romulan Shock Troop.
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Thanks.
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Why do the AI's take PBW Accelerated Research? I thought that was for *PBW* games...
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The Ai is set to use PBW tech automatically. It is up to the host, when using AI, to turn it on or off. Also this give the AI an advantage over the single player in addition to the bonus settings a player might use.
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Are small antimatter torpedoes supposed to be mountable on troops?
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They could be, but I think we shall change that.
Thanks for the report Ed, excellent work.