Re: Replacing asteroid images, creating custom map
** Be Safe! Only edit things in modfolders. **
1) To use them in the stock game, don't overwrite your files.
Instead, do the following:
- Create a new folder in your \se4 directory called "Shinystock"
- copy the pictures folder from the \se4\MinersGuild_Mod\Pictures
to \se4\Shinystock\Pictures
Set the path.txt to Shinystock, and you're playing Stock with shiny red asteroids.
2)
The randomly selected value range is found in settings.txt
Go into your \se4\Shinystock folder, and create a folder called "Data"
Copy the settings.txt file from \se4\Data\Settings.txt into \se4\Shinystock\Data\Settings.txt
On the first page of settings.txt, you should see a number of entries which set the max/min value for homeworlds, regular planets and asteroids.
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Things you want:
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