Re: Poll: Most useful path of magic?
I voted Earth. It gives you money, even in the post-apocolyptic universe that Ermor is attempting to afflict on the world. It saves you gems on forging in any of several ways. It raises the protection of those who have it, and the blessing is absolutley vital for sacred mages.
It protects the user from the assassination spells designed to actually kill immortal pretenders. Earth is great to have for your character, it's great to have for your economy, and it even has one of the better Assassin spells under its belt (Earth Attack).
There just isn't any way that Earth isn't totally awesome.
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Water is good though. Isn't it odd that the people who complain about the uselessness of Water also complain about the overpowered nature of the Clam strategy? Spending Water Gems is something which is trivial to do as fast as you get them for any Water Power as soon as you get Construction 2 until the end of time.
-Frank
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