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With strategic combat you don't get to be Sergant Rock storming the bunkers, or even General Patton leading from the front. You are General Eisenhower, or maybe even President Roosevelt
I've never seen them charging at 6 heavy WPs and 13 armed sats with 3 BCs armed with nothing but allegiance subverters and an APB when they were specifically told NOT to.
Seriously the problem has nothing to do with being able to fine-tune the battle to the extreme, it is the unpredictable behaviour in strategic combat that is causing me headaches. I hate seeing my ships ignore my orders, and I have seen them ignore both fleet and individual orders. Sometimes they even behave differently in different rounds of strategic combat in the simulator.
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You are always trying to figure out the least number of troops and ships it will take to conquer the planet
First of all, that is what you are SUPPOSED to be thinking if you are fighting a war!
It is almost turn 50 in the game and I have more than enough forces to take on an AI homeworld. However I have discovered that sometimes having more ships only means you take more losses WITHOUT improving the results, thanks to the AI who loves to charge blindly at planets. I can never accept unnecessary losses.
As a side note, who says the troop ship would always stay away until the planetary defenses are down? I have already lost one for real when it charged at the planet while the escorting DNs ran for the corners. I have even seen that in the simulator multiple times. The odd thing is, as I have said, if you run the simulator again a second time they might behave totally differently!