Re: Never do your turn when up for 26 hours
TurinTurambar said:
Is there a "how-to" on resource converters somewhere? I've never really gotten into using them, though I always get to them in Research.
What are you looking for, exactly? They convert excess resources from one type to another at a 50%, 60%, or 70% rate of exchange. That is all. They are especially handy for a monolith economy in full swing, since you will be producing a huge amount of useless organics and radioactives. A Monolith III effectively generates 1800 minerals per turn if you have only Resource Converter I (50% loss) and convert all of the organics and radioactives to minerals. Best case scenario nets 2,160, over double that of a regular Mineral Miner III.
douglas said:
As for the storm creator, I tried that in a test game a while back with the latest patch, and it didn't work. Maybe it's because storm creators are destroyed on use now and weren't earlier (I don't know whether that was changed in a patch or not), but it's not a problem in stock any more.
The destroyed on use ability was added to storm creation devices in the 1.91 patch.
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