Re: new mod: stronger national heroes
I uploaded v1.1 in the original post.
The reason I buffed the mages is, because even though they were definitely useful before, many of them felt just like national mages with one extra magic level.
I wanted them to be always better than recruitable commanders to give them more of a larger than life feel.
But I definitely have to thank you qantum_mechani for the idea to add extra item slots. Itīs a subtle buff that doesnīt mess with early game balance.
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