Thread: Fire Rate 0
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Old June 14th, 2005, 07:16 AM
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Default Fire Rate 0

I was playing around with my mod, trying to balance fighter weapons. Due to forgetfullness I set the fire rate of one of the fighter missiles as 0. Running a test in the simulator I found that the fighter could now fire for as long as it had supplies and targets.

Probably people already know this, but it was news to me so I thought I'd pass it on in case someone didn't
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