Thread: Fire Rate 0
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Old June 14th, 2005, 11:54 AM
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Default Re: Fire Rate 0

I never was much of a fan of QR components, supply generation definetly but QR did seem somewhat silly.

Whilst poking around it did produce some.... interesting fighter combat. As the range of the trial missile was only one and there was no target limit one well positioned fighter stack could protect an entire fleet from missiles. But the enemy fighters where just as deadly.
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