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Old June 15th, 2005, 03:36 PM

quantum_mechani quantum_mechani is offline
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Default Re: Invisible Swarm III: open

Quote:
jeffr said:
All this talk of overpowered sacred units! Pan now strikes fear into everybody's heart? Did the addition of the light lance turn the White Centaur into the new Ice Devil or Air Queen? That's a powerful lance indeed.

My thought is that Pangaea doesn't have much going for it except for the White Centaur. The Pan is a good unit, but very expensive. The light lance makes the White Centaur better. But overpowering? I think it's a good thing that an army of elite troops has a chance against a SC.

If Pan can't win the early game, then they have no shot at any part of the game. Soon magic will dominate and the White Centaur, while still being more valuable than other troops, perhaps, will be relegated to the back seat. The standard tactics of castling, summoning and SCs will dominate.

Or maybe not in this game? Massive Ghost Riders, Wrathful Skies, Artillery and SCs have been the bane of national armies before, but maybe Zen's mods have changed that. I hope so
First of all, Pan has lots going for it besides the centaurs, my favorite nation in fact. I have played perfectly peaceful Pan early games and become a dominant power, many times. There is the maenad strategy, the dark vine strategy, and once you get mother oak many good uses for lots of nature gems crop up.

For comparison lets look at my black hunters. 125 gold, equal bless, yet they took out about 1 centaurs before dying, if they were lucky. Now you could say 'well that was just a bad counter'. Well, there are a good many more bad counters to them than any other unit I can think of.
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