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Old June 17th, 2005, 05:05 PM
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Default Re: Why use Colony Ship?

Let me make some thing clear: I was talking about *stock* SEIV.

If you've got a Sphereworld, and you put a mere 4M pop on it for starters, growing your population to a size that makes the sphereworld worth its while takes a looooong time. If, on the other hand, you build a Baseship with just C&C comps, engines, a colony module and then only cargo bays, that ship can carry quite a sizable amount of population to the Sphereworld, which means that you can begin to truly harness the sheer power of the Sphereworld much, much earlier.

Of course, you could say that a bare-bones colonizer coupled with several large transports can achieve the same results, but this will still take more time. You can do the same with a colony baseship and a fleet of large transports. I mean, if you've got the economy required to support the construction of a Sphereworld, no doubt you can spare plenty of resources to build a Baseship colonizer instead of a CL or DD colonizer.
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