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Old June 17th, 2005, 06:40 PM
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Default Re: Why use Colony Ship?

Quote:
Strategia_In_Ultima said:
an acceptable amount of time
The definition of that is what really matters here. It is very easy to build a light cruiser colony ship in one turn at high tech. A baseship colony ship filled with cargo bays costs over 20000 minerals and is quite impossible to build in less than two turns, and that's if you're building it on a planet with almost 10 billion population and emergency building. If you're building it at a sphereworld, you're wasting valuable facility-building time; if you're building it at a huge planet, the only other possibility, you've been lax in moving population to sphereworlds to get the maximum bonus from it. You could argue that build time doesn't matter since you can start in advance and have it ready for when the sphereworld is constructed, but that still doesn't change the fact that you could build a light cruiser colony ship AND another large transport in about the same amount of time and for about the same cost as the baseship, and you'd get to keep the transport.
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