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Old June 20th, 2005, 03:32 AM
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Default Re: Characters as cargo

I just had a thought, and forgive me if this has already been done, I looked but did not see it in any mod so therefore I am bring it up here.

The idea to use cargo space for characters might be able to be done by creating a new vehicle type, a troop, but instead of calling it a troop, call it Hero or something. Give this "Hero" a kt size of 200 with any ability you want. This way you can have this "hero" on a planet or on a ship, it can transfer to one or the other, and it is of sufficent size as to limit its use. Additionally it can only be added to ships that have cargo ability so either a ship has to have a minimum of x cargo space or have the ability with the preset 200kt limit already included in its abilities via the Hull size.

Since the "Hero" troop is just that, a troop, it can be named and therefore tracked.

Again though, using more than one would become a problem and I do not believe it can be regulated. You could have specific components for this "hero" troop, but they would have to be large and used only in conjunction with a mount dedicated to the "Hero" kt size to avoid being added by mistake or dilibrately to Troops/Fighters/Weap Platforms.

In this way a player could create a Captain - giving them a component that say improves offensive or defense or both. Or an Admiral that gives a fleet bonus or something like the neural net. On planets it could be a General or Cornel or something.

What do you all think?
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